Reaching 800 meters in The Forge is one of those goals that sounds simple on paper but feels intense once you actually start pushing deeper. The pressure increases, enemies hit harder, and mistakes become expensive. So how do experienced players consistently reach that depth without wasting hours or resources? Below, I’ll break it down in a question-and-answer format, based on practical in-game experience rather than theory. Why is 800m depth such an important milestone? Because 800m is where The Forge really starts to test whether your build and route planning make sense. At this depth, ore quality improves noticeably, enemy drops become more valuable, and progression speeds up if you can survive efficiently. It’s also a soft checkpoint for many players, since builds that work at 400–600m often fail hard past 700m. If you can reliably reach 800m, you’re no longer just experimenting, you’re progressing with intent. Should you rush straight down or take a safer path? A straight rush almost never works unless you are overgeared. The best routes to 800m are usually controlled descents, not full-speed dives. Experienced players often clear side tunnels early on to build resources, then switch to a more vertical route once their damage and mining speed feel stable. Think of it as warming up before sprinting. Skipping too much early content can leave you underpowered when pressure spikes around 650–700m. What kind of build works best for reaching 800m? Balanced builds outperform extreme ones at this depth. Pure mining builds reach depth faster but struggle when elite enemies start spawning. Full combat builds survive fights but waste time breaking tougher layers. A hybrid approach with solid pickaxe upgrades, survivability perks, and consistent damage output is the safest option. Personally, I found that investing just enough into defense to survive mistakes made a huge difference. You don’t need to be tanky, but you do need room to recover if something goes wrong. How important is route planning compared to gear? Route planning matters more than most people expect. Knowing which biomes to push through and which to avoid saves both time and durability. Some routes have tighter tunnels but weaker enemies, while others are wide open and dangerous. The “best” route isn’t always the shortest; it’s the one that matches your build. This is especially true in Roblox environments, where procedural elements can feel random but still follow patterns once you’ve seen them enough times. When should you stop to upgrade instead of going deeper? Stop upgrading the moment your clear speed slows down. If breaking blocks or killing enemies starts to feel sluggish, that’s your signal. Many players force depth progression and end up dying repeatedly around 720–760m. A quick surface return to buy The Forge items that boost efficiency can save you far more time in the long run than pushing deeper unprepared. The key is timing. Upgrade too early and you waste momentum. Upgrade too late and you lose everything you gained. Are shops and NPCs worth checking during a deep run? Yes, but only selectively. Some players ignore shops entirely while others overuse them. The smarter approach is to know exactly what you’re looking for before interacting. The Roblox The Forge shop can offer situational upgrades that smooth out late-depth runs, but browsing aimlessly often leads to wasted currency. I usually decide in advance whether I’m looking for survivability, speed, or damage, then leave immediately once I get it. Treat shops as pit stops, not destinations. How do you deal with increased enemy pressure after 700m? You slow down and play cleaner. Past 700m, enemies punish bad positioning more than weak stats. Pulling enemies one at a time, using terrain for cover, and avoiding unnecessary fights all help. You don’t need to kill everything you see. Sometimes, digging around danger is smarter than charging through it. This is where patience beats aggression, even if you’re confident in your build. Is it worth spending real money to reach 800m faster? It depends on your goals, not just your wallet. Some players choose to accelerate progress through external marketplaces like U4GM, especially if they enjoy testing late-game content more than grinding early stages. Others prefer the satisfaction of reaching 800m entirely through in-game effort. Neither approach is wrong, but knowing why you’re doing it matters more than how fast you get there. Personally, I think understanding the systems is more valuable than rushing depth numbers. What’s the biggest mistake players make when aiming for 800m? They treat 800m as a race instead of a checkpoint. The Forge rewards consistency, not reckless speed. Most failed runs come from impatience, skipping upgrades, or refusing to adapt routes. If you treat each run as data and adjust slightly every time, reaching 800m becomes much more predictable. Once you hit it the first time, you’ll realize it wasn’t about one perfect route, but about many smart decisions stacked together. Final thoughts: what’s the simplest advice for new players? Go slower than you think you need to. Depth progression in The Forge isn’t about proving skill in one run. It’s about learning which paths work for your build, when to upgrade, and when to retreat. If you respect the process, 800m stops being intimidating and starts feeling achievable.